Oct 13, 2009, 11:26 AM // 11:26
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#21
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Quote:
Originally Posted by Perfected Shadow
Ever thought that SF dying might actually make people learn more on how to beat dungeons instead of getting run through it? The way I see it is very few bother to learn/get better because they just get run through the whole RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing game.
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You really think so? You really think people like paying money for something they can do easily themselves? If they can't do it, maybe they might try to do it themselves. But if they couldn't do it before to the point they have to get run, do you think they are actually going to get anywhere before they say they can't be bothered anymore? And would you want to party with them as they try and fail?
As for those who can do it themselves, they get run cause of the speed and convenience and the hope for a good drop from the end chest. Take that away, and how many do you think will say "I'll just run myselfs through now" rather than say "Stuff it, I can't be bothered anymore".
Most dungeons are pointless. You do it once to get the Master of the north points and to tick it off in your book and on the map. But after once in nm and once in hm, how many do you really think will do dungeons?
Too many times all you get are gems. Hell, trekked all the way to frostmaws and did it hm with H/H. And you know what I got for it? An onyx, a diamond and a pick. Do you think I've been back there since? Sure, I could practice and learn the dungeon rather than just kill everything in my path. Could become quicker and all and learn all the pop ups, but why would I want too? There's nothing to gain there. Same with all the people I know. First time through was cool and fun, but at the end of the day most dungeons are gimmicky as hell and with very poor reward. Its not something you want to repeat over and over.
Look at CoF. Starts in town so doesn't have the annoyance of getting to it like other dungeons, and easy to do. First time through, my friend and I got DCed at muri. We thought we were goners. After we reconnected, muri was dead and the chest was waiting for us. Heroes without supervision are more than enough. Yet would I get it run? I've got it run on some of my secondary characters myself for the points so I could get armour. I could do it myself, but I paid to get run instead. Why? Cause I been there, done that. Yeah, it uses 600/smite not SF but the principle is the same. If I couldn't get it run, I might do it myself. H/H not pug (so don't think there'll be some big influx of puggers) since its a chore and something I want to get done, and done quick. And frankly if I wasn't sick to death of the EoTN missions after grinding books to max my mains titles, I wouldn't bother getting points from dungeons. But after I got what I wanted, I'd never go back. But with runs around, I might go back. Easy points and maybe I'll get lucky and get a ruby djinn polymock piece while I eat or chat with guildies. But I wouldn't be bothered otherwise. I'd just farm and buy what I wanted rather than doing the thing over and over. Stopping runs won't create some big pugging population. Maybe at first, but after people have done it once, not many will be there for repeats.
Kill SF cause its an OP piece of crap. Not cause you think it'll create some miracle pugging population explosion, or that that pugging population will suddenly get good at the game.
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Oct 13, 2009, 11:45 AM // 11:45
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#22
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Krytan Explorer
Join Date: Sep 2006
Profession: Mo/
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Quote:
Originally Posted by kazjun
I think you're mistaken. People who'd want to actually fight through Kathandrax (or any dungeon really) will have already done so. With their guild or with H/H. And if they wanted to do it again (which doesn't really happen much considering the crap you get from most dungeons even in HM, 2 diamonds, really?) they'd do it with guildies or H/H. Most aren't going to waste their time doing some dungeon with pugs (which have a bad rep as far as getting things done). So no, more people aren't going to party with you.
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If SF and 600/smite wasn't. If the dungeons were still a challenge to complete with a full group without sc. Then wouldn't the weapons like BDS, Emerald blade, Frog scepter, VS still be very expensive. Wouldn't it be worth going again knowing oki 2 diamonds or a 400 ecto weapon. The speedclear killed those prices on weapons and so sc or not is the only thing on the minds of players.
OT. I agree with the fact that higher rewards on completing of missions will be exploit and make everyone rich so nothing as any valuable any more. I think z-mission was a very good solution of Anet making missions more active. It's like do one mission a day and then focus on the rest. A global partysearch would be awsome. But will Anet think so to. Or why wouldn't they make something like it.
Last edited by To Chicken To Die; Oct 13, 2009 at 11:50 AM // 11:50..
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Oct 13, 2009, 12:51 PM // 12:51
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#23
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Wilds Pathfinder
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Quote:
Originally Posted by Zahr Dalsk
The problem is that in Guild Wars, you only get this reward once. Thus, most people who're looking to make a bit of cash usually won't want to repeat an old mission for that purpose.
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More characters = more opportunities for the reward
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Oct 13, 2009, 03:24 PM // 15:24
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#24
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Quote:
Originally Posted by Zahr Dalsk
Sure looks like someone around here has never seen the wonderful success that is H/H party.
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I read the quote person's post and it didn't lead me to think he doesn't know about H/H.
I've had little problem with zbounty pugs and I for sure don't when I'm leader.
Last edited by Cuilan; Oct 13, 2009 at 07:22 PM // 19:22..
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Oct 13, 2009, 03:26 PM // 15:26
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#25
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Forge Runner
Join Date: Dec 2007
Profession: E/
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Zmissions saved legendary guardian
thanks to zmission i get to do missions that are in a godforsaken hellhole nobody ever visits
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Oct 13, 2009, 03:51 PM // 15:51
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#26
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Quote:
Originally Posted by Cuilan
Quote:
Originally Posted by Zahr Dalsk
Sure looks like someone around here has never seen the wonderful success that is H/H party.
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I read the quote person's post and it did lead me to think he doesn't know about H/H.
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Yes, in my 53 months of play I have never heard of H/H... very smart reply. I don't know how you got that idea from my post by the way, I was just pointing out the flaws in the logic of the OP. Also, try h/h'ing the split or item running missions.
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